.. _integral: ======== Integral ======== One nice outil is integrate over the shape. Since we describe the shapes by its boundaries, we transform the integral into a boundary integral by using Green's theorem. Fortunatelly, the user can use it directly by using the functions. If you want to know more, check out the Integral Theory. .. code-block:: python from shapepy import Primitive, IntegrateShape # Creates a square of side 2 and centered at origin (0, 0) square = Primitive.square(side = 2) IntegrateShape.area(square) # 4 # Creates a circle of radius 1 and centered at origin (0, 0) circle = Primitive.circle(radius = 1) IntegrateShape.area(circle) # 3.142221071689924 For any polynomial .. code-block:: python from shapepy import Primitive, IntegrateShape square = Primitive.square(side = 2, center = (3, 4)) area = IntegrateShape.polynomial(square, 0, 0) # 4 momentum_x = IntegrateShape.polynomial(square, 1, 0) # 12 momentum_y = IntegrateShape.polynomial(square, 0, 1) # 16 inertia_xx = IntegrateShape.polynomial(square, 2, 0) # 112/3 inertia_xy = IntegrateShape.polynomial(square, 1, 1) # 48 inertia_yy = IntegrateShape.polynomial(square, 0, 2) # 196/3